The screenshot you can see here is a screenshot of The Witcher 3. We often hear a lot of good things about this game, including that it is an “highly polished experience”. You can often hear this praise for a lot of good games.
It’s been three days since I released TowerUp, since them I listened to feedback and I considered everything that people have said to me to make my future games better and stronger. So it’s time to talk about a full retrospective of TowerUp, what I did wrong and how to not do it in the future.